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- Path: hermes.is.co.za!news
- From: Abdul Rehman Gani <abdulg@eastcoast.co.za>
- Newsgroups: comp.lang.c++
- Subject: Re: BC++ 4.5: 16 & 32-bit targets, single source- possible?
- Date: Thu, 07 Mar 1996 16:57:43 +0100
- Organization: East Coast Access
- Message-ID: <313F0777.DC9@eastcoast.co.za>
- References: <4hknmp$mu9@nnrp1.news.primenet.com>
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-
- Bill Keeler wrote:
- >
- > I am using BC++ 4.52, and am developing for Win 16 & 32. I want to be able to
- > compile my source for both platforms within a single project. I am trying to
- > do this within the IDE. I know that there's a way to recompile the source
- > at will in a makefile.
- >
- > The problem is that when the first (16-bit) target is created, the .obj files
- > are 16-bit records, then when it's time to create the second (32-bit) target,
- > the maker sees that the obj file is up-to-date, and then the linker complains
- > about 16-bit records when trying to create a 32-bit target.
- >
- > Is there a solution other than manually builing this each time, or using
- > command-line tools?
-
- How about specifying different locations for the 16- and 32-bit object
- files...
-
- Abdul
-